

Prevent-damage : true # Appends the hash to your URL to fix this bug.Įnable-mc-164316-fix : true # Should ForcePack load on the first tick after the server has started? # Ensures we load after any plugin you may be hosting a resource pack on # So that you can use its hosting feature Prevent-movement : true # If this is true, damage will be prevented to players currently loading the resource pack. Velocity-mode : false # If this is true, movement will be prevented until the resource pack is loaded.

Bypass permissions will also still be enabled. # Actions (excluding kicks) will still take place. # This is required for the prevent-movement feature. # If this is enabled, the plugin will be used purely for further compatibility with your Velocity proxy. If you still do not get a resource pack prompt, a plugin may be cancelling it. You may also toggle bypass-permission within the configuration, however this is discouraged. If you are OP (or have the * permission), you will have the permission pass which means the plugin will not send you the resourcepack. Please enable force-constant-download in your config. The most common mod that sees this happen is Pixelmon.

Q: My resource pack is cleared when switching servers, even though I have it configured on those!? A: This is most likely because of a mod you are using. Q: What's the maximum resource pack size? A: Try deleting the server-resource-packs folder in your client folder. The most common reasons are your pack is too big, or you are using an older client which is unable to delete old packs properly. Q: I get a "failed download" after accepting the resource pack! A: This has a variety of causes, but your client logs will tell you what's wrong.
